class="java">
package test;
public class Test {
public static void main(String[] args) {
//初始攻击力
int x = 1000;
//发动技能"停滞一击"(定身对方10秒且有30%的几率造成2倍伤害)
int y = breakSkill(x);
System.out.println("发动停滞一击后造成的伤害为:"+y);
//发动技能"幸运一击"(53%的几率使对方立即死亡)
boolean flag = luckSkill();
if(flag){
System.out.println("对方被你秒杀");
}else{
System.out.println("秒杀对方失败");
}
}
private static int breakSkill(int x) {
int number = (int)(Math.random()*10)+1;
if(number==3||number==6||number==9){
return 2*x;
}
return x;
}
private static boolean luckSkill() {
int number = (int)(Math.random()*100)+1;
if(number>54){
return false;
}else{
return true;
}
}
}